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Introduction to Prince of Persia (1989)

Prince of Persia, released in 1989, is a groundbreaking action-adventure platformer developed by Jordan Mechner. Set in ancient Persia, the game follows the story of an unnamed protagonist, known as the Prince, who must rescue the Sultan's daughter from the evil Jaffar within a limited time frame. Renowned for its fluid animation and challenging gameplay, Prince of Persia introduced revolutionary rotoscoping techniques to create realistic character movements. The game combines precise platforming, sword-fighting, and puzzle-solving elements, making it a timeless classic in the history of video games.


Preparation

To prepare myself for the development of the replica of the first level of Prince of Persia (1989), I conducted thorough research and found an image that provided all the necessary details about the first level.

I also played and replayed the first level of Prince of Persia (1989) multiple times. This helped me familiarize myself with the game’s mechanics and get a sense of the game's pace and gameplay. This hands-on experience was crucial in ensuring that my remake would capture the essence of the original game.

Out of curiosity, I also watched a video about the creation of Prince of Persia (1989) and what inspired its creator, Jordan Mechner, during its development. This provided valuable insights into the game’s design philosophy and what it was intended to represent. Understanding these aspects helped me ensure that my remake would stay true to the spirit of the original game.



Development 

During the development phase, I aimed to recreate the exact behaviour of gates, buttons, falling floors, movement, enemy attack logic, and, most importantly, the level itself. I focused on adapting the game to 3D while staying true to the original mechanics. I feel proud of the result and am pleased to share that I received the highest marks on my university project evaluation.


Final Remarks

It's important to note that the goal of this project was to test my game development skills for a university class. It was never intended to make money but rather to appreciate and honour the game's glory. Prince of Persia (1989) was chosen due to its significant impact on the gaming world.

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Click download now to get access to the following files:

Prince Of Persia Build.zip 224 MB

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